About

Operation Manual ยท P.01

Game Design Jar is a publication for people actually making games. Engine tutorials you can follow start to finish, marketing tactics you can apply this week, tools worth your time, and design craft explained with real examples.

The weekly rhythm

We publish one focused piece each weekday:

  • Marketing Tips Monday - Practical marketing tactics indie devs can act on this week.
  • Tutorial Tuesday - Hands-on engine tutorials you can follow start to finish.
  • Why Wednesday - One game dev concept, explained properly - what it is and when it matters.
  • Toolbox Thursday - Tools, assets, and plugins that save indie devs real time.
  • Freeform Friday - Devlogs, design thinking, and whatever else is on the workbench this week.

Who writes here

Articles are written and reviewed by a working indie game developer with hands-on experience designing and shipping games. Every post is reviewed by a human before it goes live - we would rather publish one useful article than five forgettable ones.

How we approach tutorials

We name the engine and version any tutorial targets, and we do not pass off untested approaches as verified. If something is opinion or preference, we say so. If we get something wrong, tell us and we will fix it.

How we make money

The site is free and stays that way. We run display ads. We are not currently in any affiliate program, so nothing we link to earns us a commission - see our affiliate disclosure for the details.

Contact

Corrections, questions, or a tool we should look at? Get in touch.