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Operation Manual · P.04
Why Wednesday

Garbage Collection, Explained: Why Your Game Stutters Every Few Seconds

What garbage collection actually is, why it causes a hitch instead of running quietly, and how to spot the allocations causing your Unity game to stutter.

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Fig. 1 — One focused post, every weekday.

The Weekly Lineup

Specifications · P.07
Day Series Browse
Mon
Marketing Tips Monday
Practical marketing tactics indie devs can act on this week.
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Tue
Tutorial Tuesday
Hands-on engine tutorials you can follow start to finish.
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Wed
Why Wednesday
One game dev concept, explained properly - what it is and when it matters.
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Thu
Toolbox Thursday
Tools, assets, and plugins that save indie devs real time.
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Fri
Freeform Friday
Devlogs, design thinking, and whatever else is on the workbench this week.
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